Tag Archives: game

Blood and Guts – Bone Labeling Game


It really is difficult to learn the names of all our bones.  Apologia’s Exploring Creation with Human Anatomy and Physiology is really quite a bit of information to soak up!  Yesterday, I made a game for my bulletin board to help my students with that issue.

I used the same cut-outs we’re using for our lapbooks, for consistency.  I really suggest Scholastic’s The Body Book, by Donald M. Silver and Patricia J. Wynne.  It gives a close-up, in-depth look at the body, while not going into it so heavily that the kids get overwhelmed.

I copied the skeleton onto cardstock, colored it, and cut it out.  …and cut.  …and cut.  I mounted the pieces onto colored poster board (it took two posters) and laminated it.  For the labels, I made the list below, printed it on cardstock, cut out the words, and laminated them.  Once I had all the labels laid out, I used Velcro strips to secure them to the poster.  Finally, I peeled all the labels off, and used a black Sharpie and a ruler to draw the lines to the bones that needed them for labeling purposes.

Here are the labels, if you wish to print them off.  I forgot PELVIS when I printed and laminated mine, but it’s on there for you.  🙂

Bone Game Labels

Ways to play:

1.  Have all the labels on the board.  Go through and have them touch the different bones.  Having interesting ways of association will help them remember the names.  For instance, have them relax their knees and shift their patella around, or have them wiggle their fingers and toes and call them “dancing phalanges.”

2.  Take the labels off the board.  As you add each label, play Simon Says.  “Simon says, touch your cranium.”  See if they can do it without seeing the labels.

3.  Divide the class into two teams.  Give the first person on each team a label.  Have them run up and stick it to the correct spot.  If they get it right, they run back and the next person on the team tries the next label.  The team that finishes their half of the label stack first, wins.

Life-Sized Board Game


This is a great way to get the kids motivated for review!

This new addition is sure to get rave results!  I can’t wait to show the kiddos tomorrow.  It took about 2 hours to complete it, and it actually wraps around 3 of the 4 walls of my classroom.

It’s easy-peasy to create!  Get a package of neon 8 1/2 x 11-inch cardstock.  Print out (using a whimsical font) several different challenges for the spaces (roll again, go back 3 spaces, switch with any player, etc.).  I also included “You Get a Ticket!” a couple of times, because we use the ticket system.  Cut the printed out challenges down and glue them each to a piece of neon cardstock.  You don’t want TOO many, though!  I think I only had 10 or 12 in my total game.  Once you have them glued on their paper, lay your game out on the floor the way you’d like it flow.  Watch where you put your challenges, because you don’t want someone getting caught in a loop (go ahead 3 spaces, then go back 3 spaces, then go ahead 3 spaces, then go back 3 spaces – ack!).  The poor kid will run himself ragged!  🙂

Once you have all the spaces laid out where you want them, use clear contact sheets to stick them down and act like page protectors from all those vigorus feet.

I’m not sure how this would work on carpet.  I have tile flooring in my room.  If you don’t want to stick the spaces to your floor indefinitely, you can just lay down the spaces each time you want to play the game.

To play, ask your kids to line up (you can roll to see who goes first).  Oh yeah!  Don’t forget to get a big die!  An inflatable one would be fun…  Ask the first player a review question (you could use test questions, vocabulary, multiplication facts, and the list goes on).  If she gets it right, she gets to roll the die and follow the instructions (if there are any) on the space.  The first one to get to the finish space wins.

You can always add fun things for the kids to do on those blank spaces, but I didn’t because I really wanted to focus on the review-factor of the game.  Plus, the kidss can always cut up during ZAP!

*Update:  We discovered this works better for a smaller class size.  I’ve only got 4 kids in my math class, so it was perfect for reviewing multiplication facts!  On the flip-side, we tried it in my science class (which has 10 students), and we found that there was too much waiting in between each round of turns.  The larger class sizes seem to benefit from team games, like ZAP!

Math – Multiplication Facts


Never ask the same problem twice again!

I noticed that my 4 math students were struggling with their multiplication facts.  I decided to help them learn them by turning our reviews into games.  The first game was actually suggested by one of my students.  Emily proposed we play “Around the World.”  In this game, all the kids stand up.  I ask each kid a math fact, and if they get it right, they get to move to the next chair over.  If they don’t, they have to stay put until their next chance.  When we first played this, I had trouble thinking of new multiplication facts off the top of my head.  Silly, huh?  Oh well, to help with that, I got out my trusty jumbo popsicle sticks and proceeded to write down ALL the multiplication facts.  I then put them in a decorated bucket.  Now when we play ANY type of facts review game, I use my bucket to draw the fact from!  I’m such a genius…

For the next game, we tossed a beanie baby around the room.  The kids stood in the four corners and as I threw the doll, they caught it and shouted the answer.  That woke ’em up!  It didn’t go quite as planned, as we ended up hitting the ceiling fan.  Whoops!  Mea Culpa, fan…

I’m in the process of designing a new game.  I think it’ll be a long the lines of… Candyland.  That’s all I’m going to say on it.



ZAP! for review!

One of the BEST classroom review games I found was ZAP!  Some of you are scratching your heads over this, so allow me to explain what ZAP! is.

First, you make a board.  This board is going to hold all your envelopes and cards.  Make it purdy and inviting!  I have plans to decorate mine in the VERY near future.  Staple or adhere the envelopes to the board.  Once you’ve done that, sit down at your desk and start writing the cards out.

The original post (she’s full of fantastic ideas!) I got the idea from uses only 16 cards.  That’s great and all – unless you’ve turned your kids into ZAP!-a-holics.  My kids love-love-LOVE reviewing using the ZAP! game.  They beg me all day long to play!  I usually give in around History hour.  🙂  Anyway, I decided to make the game longer (this way I can review more questions to them – I’m sneaky like that).

Now that you’ve gotten your cards written (I have ideas below to help you), you can load them all into the envelopes.  Make sure you can’t see the words through the envelopes!  I turn the cards around just in case.

Divide the class into two teams.  Have them make up their team names.  Once they’ve done that, ask Team Rainbow Quadri-Dolphins (yes, that was a team name) a question.  If they get it right, they get a point, and they get to pick a card.  They have to follow what the cards says.  Sometimes it’s in their favor, and sometimes it’s NOT.  It’s the next team’s turn at that point.  Whoever has the most points when all the cards are gone is the wiener.  I mean, winner.

Here are what my cards say.  You’re welcome to change your ZAP! game around to however you like!

1.  Switch your score with the other team. (x3 cards)

2.  Add two points to your team’s score.

3.  ZAP! the other team. (the other team’s points go bye-bye) (x3 cards)

4.  Switch with someone on the other team. (x3 cards)

5.  Bonus!  Each person on your team gets a ticket! (tickets are our reward system)

6.  The other team jumps up and down while answering the next question.

7.  Everyone switches teams!  (the kids physically get up and move to the opposite team location)

8.  Add 3 points to your team’s score

9.  The other team walks around like chickens on the next question.

10.  ZAP! your team.  (yes, the team that drew that card just lost all their points)

11.  The other team spins around while answering the next question.

12.  Give 1 point to the other team.

13.  Add 10 points to the other team’s score.

14.  The other team sings their answer on the next question.

15.  The other team dances around like ballerinas for the next question.

16.  Add 10 points to your team’s score.

17.  The other team does sit-ups while answering the next question.

18.  The other team breakdances while answering the next question.

19.  Choose someone from the other team to answer the next question.  (x3 cards)

20.  The other team must answer the next question ninja-style.

For those of you needing library card pockets, you can buy them from your local teacher’s supply shop.  If you don’t live near a teacher’s supply shop, Amazon.com has a boat-load for you to choose from.  If you’re feeling REALLY crafty, and have way too much time on your hands, you can click this link for a free printable template, of which you can use to make your own pockets.